Aberdeen System
The Aberdeen system was the second of the Highland Cluster colonized, making it one of the oldest established systems within the Confederacy. Aberdeen is home to the Talbot Yards shipbuilding company, along with an Emory plant that produces standard mining ships and equipment. Several smaller, boutique ship makers have made Aberdeen their home system as well, thanks to the abundant mineral wealth of the system's three belts and the relative proximity to several systems that are exclusively used for mining and smelting.
When the concept of Clusters was first floated in the Confederacy, Aberdeen was in the running for central system of the Highland Cluster, but they eventually ceded the position to Gaelia in exchange for a promise that the Cluster would champion the removal of inter-Confederacy mineral tariffs. This move paid off in spades and the Aberdeen system enjoyed a sudden increase in wealth, both from the local mining efforts and from the influx of businesses to the system looking to take advantage of the cheaper materials.
Aberdeen, specifically Farsky Station, is the homebase for the West Isles Company. d'Ardenne, originally from a wealthy family that frequents the Calysto social scene, decided that the Confederacy was a more fitting home for his crew of fixers. He selected Aberdeen for a few reasons: first, the abundance of minerals and materials for shipbuilding meant that he would likely never find himself lacking replacement parts for the Chilkoot if he couldn't get parts directly from CNK. Second, he always liked the vibe on Farsky Station and when he was looking for a homebase, both a private dock and several floors of one of the Keel Towers happened to be available. He purchased a century lease on both and ordered a custom docking cradle for his ship direct from CNK. Third and finally, the Confederacy is only a government in the loosest of terms. Most systems handle their own law enforcement and the right words in the right ears, along with well-distributed gifts, makes it pretty easy to get local law to never look in his, or his ship's, direction. Not that West Isles tends to do illegal things, but d'Ardenne has always been a believer in proactive, preventative friendships.