TBD.
- Brawn: 2, Agility: 2, Intelligence: 2, Cunning: 2, Willpower: 2, Presence: 2
- Wound Threshold: 12
- Strain Threshold: 12
- Skills:
- One rank in 1 non-class skill.
- One free rank in one of: Discipline, Vigilance, Operating
- XP: 95
Once per session, your character may take two strain to add a to any non-combat check, up to . If that check fails, you may spend a Story Point to reroll that check once.
- Brawn: 2, Agility: 2, Intelligence: 2, Cunning: 2, Willpower: 2, Presence: 2
- Wound Threshold: 12
- Strain Threshold: 12
- Skills:
- One rank in 1 non-class skill.
- One free rank in one of: Leadership, Cool, Computers
- XP: 100
TBD.
- Brawn: 2, Agility: 2, Intelligence: 2, Cunning: 2, Willpower: 2, Presence: 2
- Wound Threshold: 12
- Strain Threshold: 12
- Skills:
- One rank in 1 non-class skill.
- One free rank in one of: Charm, Negotiation, Mechanics
- XP: 95
When making a Charm, Neogitation, or Mechanics check of or less, your character can instead choose to automatically succeed with one uncancelled and two uncanceled (instead of rolling).
At your GM's discression, your character may not be able to use this for specific checks.
You may only use this skill once per session.